I’ve seen some great models of topography at Thingiverse. Below is a model of the U.S. that I use in schools regularly.
![usa_preview_featured](https://dalebasler.com/wp-content/uploads/2016/04/usa_preview_featured-550x413.jpg)
I decided to make a model for my city- Appleton WI. I used Terrain2STL to get started. It is an easy to use website that lets you select an area on Google Maps and create an STL for download.
![Terrain2STL at http://jthatch.com/terrain2stl/](https://dalebasler.com/wp-content/uploads/2016/04/Screen-Shot-2016-03-29-at-8.57.51-AM-550x385.png)
From here, I could have sent the file straight to the printer but there is a problem with my city- it’s SO flat.
To make my city’s model a bit more exciting, I needed to exaggerate the elevation so we could see more of the features around the river. To make the adjustments, I used Meshmixer from Autodesk. Meshmixer is an essential multitool for modifying 3D models.
First, I adjusted the scaling in the vertical so it was 20 times larger than the longitude and the latitude by using the Transform tool in Meshmixer.
![Transforming the vertical](https://dalebasler.com/wp-content/uploads/2016/04/transform.gif)
This made the base of the model 20 times larger too. I used the Plane Cut tool in Meshmixer to trim down the base.
![Trim the base with Plane Cut tool (click image to see full size)](https://dalebasler.com/wp-content/uploads/2016/04/PlaneCut.gif)
That’s it! I exported the file and sent it off to the printer. You can download your own copy.
![3D Model of Appleton WI](https://dalebasler.com/wp-content/uploads/2016/04/3dappleton-550x284.jpg)
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